Fixed the “Eliminate Guardians with another Guardian’s explosion” challenges not completing in the Guardian Global Event. The Division 2 brand sets More core improvements to rolls coming in TU11. Fixed Termite league activities appearing as completed under certain circumstances. This means that an Exotic that drops as loot from a final boss in a mission will either be the Exotic specific to the mission (e.g. Fixed missing leaderboards in the Base of Operations and Haven. Increasing Assault Rifle damage to better solidify AR power at its optimal range. Firestarter Sticky Bomb Launcher damage will be reduced. Division 2 – Title Update 10.1 Patch Notes, Division 2 – This Week in The Division 2 | July 3. These micro-drones will swarm any target that enters their area of effect and deal damage over time, even to weak areas. Tomorrow’s title update is being rolled out during a 3-hour maintenance period. As titled, I'm wondering if "Charges" and "Duration" mods help Reviver Hive? Updated July 21st: This Title Update will also implement the Race to World’s First Portrait in the Base of Operations. As you would imagine, it’s a defensive skill that deploys a shield to protect you or an ally from harm. The best part of this can be seen when you drop a hive to revive a teammate, then get knocked down while it's still on the ground. Shield health bonus increased from +10% to +50%, Armor regeneration lowered from +3% to +1%, Increased minimum item power and chances for higher power items for several difficulties, resulting in higher average rolls overall, Increased power of items from Field Proficiency and Dark Zone caches to be on par with Heroic tier loot (up from Challenge), Increased power of items from Clan caches to be on par with Legendary tier loot (up from Heroic), Increase of item power of Legendary tier loot also affects all season caches, Moved general pool Exotics from mission final boss loot to mission completion rewards. Pick a spot and this turret will launch explosives at it. Being a … Gear Sets This Turret skill mod will fire once per key press and its shells will launch in arcs, making it possible to hit enemies behind cover. Please help by editing this page if you can. There are also talents that trigger when shooting pulsed enemies. Fixed a UI only issue on the Trauma Specialist talent where it states “REQUIRED” but gives no further context. Here are all The Division 2 skills and mods: This skill works a lot like a grenade launcher, except that instead of high-explosive rounds it fires a variety of different chemicals at enemies, making it great for combos and crowd control. For more on the upcoming third-person shooter you can read our suite of faction guides, covering the enemies you’ll face, from Hyenas and True Sons, to the Outcasts faction. Fixed named NPC Alexandra “Tidy” Popov not spawning during the final boss fight in the invaded version of the Space Administration H.Q. He joined PCGamesN way back in 2015, and he’ll fight anyone who disagrees with him over SEO best practices. © 2006-2020 PlayStation Universe, All Rights Reserved. Fixed FPS drop when opening multiple leaderboards. Fixed a delay between the EMP Sticky Bomb exploding and the start of the cooldown. All-Elite Wrestling teased a major video game announcement set for Tuesday, November 10th. Fixed inconsistent health at different skill tiers for the Striker Drone. Any friendly who is missing armour can walk within range of this Hive skill mod and instantly regain a chunk of armour. enemies. The Bighorn in Legendary missions) or an Exotic from the current targeted loot pool, but not a random different Exotic. You can charge up this skill so that revived allies are brought back with additional armour and health. If you’re unfamiliar with this skill then the Seeker Mine is a self-propelled sphere that can target enemies or friendlies and deliver harmful or helpful effects.